RandomGenerator Methods |
The RandomGenerator type exposes the following members.
| Name | Description | |
|---|---|---|
| Bool |
get a random Boolean.
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| Byte |
Get a random Byte.
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| Bytes |
Generate random Bytes in an IEnumerableT.
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| Bytes(Int32) | ||
| Double |
Get a random Double between 0 and 1.
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| Double(Double) |
Get a random Double.
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| Double(Double, Double) |
Get a random Double.
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| Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
| Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
| fromFieldT |
Generate a random element of a generic type using fielding.
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| fromFieldT(T, T) |
Generate a random element of a generic type using fielding.
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| fromFieldT(T, T, Object) |
Generate a random element of a generic type using fielding.
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| GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
| GetType | Gets the Type of the current instance. (Inherited from Object.) | |
| Int |
Get a random Int32.
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| Int(Int32) |
Get a random Int32.
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| Int(Int32, Int32) |
Get a random Int32.
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| Int(Int32, Int32, Boolean) |
Get a random Int32.
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| Long(Int64) |
Get a random Int64.
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| Long(Int64, Int64) |
Get a random Int64.
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| Long(Int64, Int64, Boolean) |
Get a random Int64.
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| MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
| success |
get a random Boolean.
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| ToString | Returns a string that represents the current object. (Inherited from Object.) | |
| ULong(UInt64) |
Get a random UInt64.
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| ULong(UInt64, UInt64) |
Get a random UInt64.
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| ULong(UInt64, UInt64, Boolean) |
Get a random UInt64.
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